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Cara

Krile Maia Baldesion

Created on 2008-10-14 01:46:47 (#16834140), last updated 2009-11-19

1,025 comments received, 3,795 comments posted

Basic Info
Name:Cara || Krile Maia Baldesion
Bio

Princess of Bal Light Warrior Cara
Name: Krile Maia Badesion
Hometown: Castle Bal
Age: 15
Height: 5'0"
Weight: 88 lbs

Krile was born to the daughter and son-in-law of King Galuf Halm Baldesion, one of the Warriors of Dawn who had defeated the warlock Exdeath thirty years ago. When she was three, Krile's parents went in search of the last remaining wind drake in the Gloceana Desert. After many months, the dragon arrived at Bal Castle, but with the royal couple noticeably absent. In gratitude for her parents saving its life, the wind drake conferred on Krile the ability to understand and speak with it, along with other animals like moogles and chocobos. Though terribly saddened by the loss of her parents, Krile formed a close bond with the wind drake. Her grandfather Galuf took over raising her while still managing the affairs of Bal. Exdeath's rampage thirty years ago had left in its wake an altered and ruined landscape, littered with monsters intelligent, savage, and hungry. Bal, Quelb, and Surgate--all fortified and governed by the Dawn Warriors--were among the only places that had survived, the others being isolated and far from Castle Exdeath. Life in Bal was rarely easy. Determined and bloody-minded optimism was a survival trait that Krile grew up with, and it was not unknown for the castle guards to fall in monster attacks. When growing up, Krile was actually something of a frail and sickly child. She pushed through it the best she could, and studied magic rather than weapons. With both that and the abilities the wind drake had given her, Krile was soon able to see spirits and was able to detect magical illusions as well. She also adopted a moogle that was found wandering the forests around the castle.

Sixteen years after Exdeath had been sealed on the other planet, signs began to appear that he was stirring, preparing to shatter the crystals that the Dawn Warriors had used to imprison him--the crystals that also governed the forces of that world. Determined not to let him rise again, Galuf used one of four meteors powered by magic to travel there and stop him. Although anxious over him, Krile was confident in her grandfather and waited for his return. But as weeks turned into months, concern began to grow. The Captain of the Guard, steward while Galuf was away, sent one soldier in another meteor, but he failed to return. Kelgar of Quelb selected one of his warriors, but he too vanished. When discussions began on who to send on the last meteor, Krile decided to take matters into her own hands. She knew that she could find her grandfather--and she felt very strongly at that moment that he was in danger. Sneaking aboard the last meteor, she flew it to the Floating Ruins of Lhonka just in time to prevent a possessed King Tycoon from killing her grandfather--along with three Light Warriors, Bartz, Lenna, and Faris.

Galuf was overjoyed to reunite with his granddaughter, but the happiness was short-lived. At that moment, the last of the crystals shattered and Exdeath was freed from his prison. He shot back to the other world. Galuf and Krile rushed back to Bal in the meteor and prepared to assault his castle. Unbeknownst to them, the other three warriors had managed to follow and been captured. Galuf was forced to pull back his troops, taking the wind drake to rescue them... but just as they were making their escape, Exdeath activated his Barrier Towers. Krile could only watch as the four of them were flung into the sky, but she still knew that her grandfather was alive. After another tense period of waiting, her moogle friend informed her that they had ended up in Moogle Forest and she flew to retrieve them on the wind drake. Krile befriended the other three easily, especially after they saved the drake from its wounds.

She was stricken by a headache when the sage Ghido contacted her psychically to summon the Light Warriors, and was bedridden for a time. But when she suddenly felt that Galuf was in terrible danger, she once again flew her wind drake to save him. The warlock had overpowered the Warriors with this world's crystals and quickly trapped Krile in a ring of fire, tossing her around like a rag doll. But Galuf, summoning up reserves of inner strength, rose and fought Exdeath in a grueling battle, refusing to fall even when he had been hit with the most powerful of spells. It was only when Exdeath fled that Galuf collapsed. No amount of healing spells or items could help him at that point and Krile pleaded tearfully for him to live, he died of his grevious wounds. Moments later, his voice called out to her--his spirit instructed Krile to take his place as a Light Warrior, and granted her the abilities that he had learned from the crystal shards.
Krile, Bartz, Faris and Lenna went to Castle Exdeath to stop his nefarious plans, despite not knowing exactly what it was that he was planning. But though they defeated him in battle they could not prevent him from shattering the remaining Crystals, forcing the two worlds to return to one and releasing the Void. He used the power of the Void to consume Castle Tycoon, with Lenna still there. Though deeply saddened by the loss of both her and Galuf, Krile reminded them that they had a responsibility to the world to stop Exdeath, and they forged ahead to claim the twelve sealed weapons so that they could fight him on even footing. Soon enough Lenna's wind drake returned her, and the Light Warriors reunited with her after expelling a demon of the Void that had possessed her.

They continued on, claiming the tablets that they would need to unseal the weapons from island, underwater, pyramid, and an undersea trench. The resting places of the tablets were filled with monsters that they fought through, honing their skills and gaining the most powerful of spells. The four of them ascended the Fork Tower to claim Holy and Flare, and traveled to the Phoenix Tower, where Lenna's dying wind drake transformed itself into the Phoenix summon. Returning to their airship base, Krile met Mid--the grandson of Cid, a genius inventor who maintained the airship. Krile struck up a friendship with him, and before she left, told him to take good care of his grandfather.

As ready as they'd ever be, the Light Warriors flew into the Void. The landscape was surreal and disturbing, a mishmash of the places that had been consumed under Exdeath's direction and populated with demons and monsters. Fighting their way through they finally reached the last floor, a crystalline landscape with a sky of nothingness dotted with stars. After a brief reunion with Exdeath's former servant Gilgamesh--and his sacrifice against a demon blocking their path--the four of them finally confronted Exdeath. But he had gained the full power of the Void by now, forcing them to watch as he destroyed more of the world and then sending Bartz, Lenna, Faris and Krile into the blackness.

Yet it was not over. The spirits of King Tycoon, Galuf, and the Warriors of Dawn--Xezat, Kelger, and Dorgann--appeared, telling the Light Warriors to stand and forcing back the Void's power so that they could confront Exdeath and take him down once and for all. Exdeath transformed into his true form of a monstrous tree, but midway through the battle the Void's power caught up to him. It consumed him and he was transformed into an eldritch nightmare that called itself Neo Exdeath, vowing to end all existance. A long and grueling battle ensued, but at the end of it Neo Exdeath was destroyed. The power of the Void receded, and the places it had consumed were restored to the new world. Krile's wind drake soared into the Void, and after final farewells to the spirits of their lost allies, the Light Warriors returned to the world.

Krile spent the next year traveling the world as she prepared to take the throne of Bal--although she was not technically the heir to the throne (which is probably Galuf's fault) she knew that she would become Queen when she came of age. She wrote to her friends as often as she could considering that they had returned to their former lives of wandering, piracy, and queening. She enjoyed writing to Mid in particular, and asked that her friends meet her by the Guardian Tree where Galuf had died. Krile arrived there alone on her wind drake, placing a boquet at the tree's roots and bidding another farewell to her grandfather, feeling terribly alone. Bartz spoke up then. He, Lenna, and Faris jumped down from the tree's branches and joined her, assuring her that she was not alone. Leaping onto their chocobos--and wind drake--the four of them rode away together as the credits rolled.
Born into Edensphere on February 6th, Cara named herself after nothing in particular--she just thought it was a nice name that fit her. She did her best to take the memory-loss and general strangeness in stride--the fact that she was hardly the only one there helped a great deal. She quickly began befriending people, eager to meet the people who lived in the strange place and learn what she could about it. When she first learned of the disappearances and deaths that were not uncommon, Cara became worried and soon decided that it was inevitable that she herself would lose friends as well. That first came to pass with Tatsu, her sweetheart and one of the first people she met in Edensphere. She has lost a few friends--Renae, Honor--she continues to try and make as many friends as she can. Secretly, she harbors a dread of each of her friends being the next to go.

Currently, Cara lives in Section Two with Helios. She has befriended one of the giant bluebirds that lives in the Tree, as well as a chocobo named Jerome in the chocobo stables.

Initially, Cara joined the Adventurers because the Guard wasn't hiring at the time, although early on she felt a need to stand between people and the things that wished to harm them, like the harpies that briefly invaded. She also began working as an assistant in Honor's weapons stall, and struck up a friendship with both her and the stoic Gundam. After Honor vanished, Cara took over management. When Bastet announced Guard interviews, Cara jumped at the chance to join, and was hired part-time. For a brief time she tried to juggle being a Guard, Adventurer, and the weapons stall, but after a short lecture by Stoneface resigned from the Adventurers. She doesn't regret doing so, since Guarding has been what she wanted to do from the start.

Cara has also noticed that any mention of royalty catches her attention, especially the extremely strange idea of princesses who do nothing but sit around in dresses. After a conversation with Dani about it, Cara suspects that she may be royalty herself, or at least was around them a lot--but she isn't entirely sure. She knows from the first memory crystal she recieved that she has a grandfather who died somehow, and she doesn't know where the fighting skill she has came from. Cara also remembers the name of her friend Bartz, although she only has a vague picture of what her fellow Light Warriors look like. Her dream began with the death of Neo Exdeath and ended with flying away on the wind drake, an ambiguous but hopeful conclusion. Though Cara doesn't know whether or not she is alive and dead in her own world, she at least knows that the thing they were fighting was defeated. Though she is concerned about her home, Cara focuses mainly on Edenspheres and the dangers it presents.

She rediscovered her !Smoke ability--from the Ninja job--when in the Lunar Subterrane wilderness with Prongs, when they needed to escape from a nasty random encounter quickly. In her second memory crystal she remembered using the Dragoon skill !Jump and the Monk skill !Chakra, although she doesn't know the job classes they correspond to.

Dream
Memory - Castle Tycoon
Memory - Castle Exdeath
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